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Unreal  4_18  Download

Unreal 4_14  Download

Unzip and merge "content" from zip to a project containing "SlaughterHouse". This will not overwrite anything. After merging you should have static mesh folder:


And you should also see:


"Risers" demo map is the same as "Demo map" but using riser meshes to have moore (40cm) headroom inside the Slaughterhouse:

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